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Artificial intelligence

From HAL 9000 to generative intelligence: AI was always a story about us

Science fiction imagined thinking machines before they existed. Today we live alongside systems that write, diagnose, recommend, and design. The question is no longer if artificial intelligence will change our world, but who decides how it will.

Abstract timeline of artificial intelligence from automata and science fiction to neural networks and generative interfaces.

From mechanical imagination to generative interfaces: AI has changed shape, but it has always reflected human questions.

Before reaching our screens, AI already lived in our imagination

In 1968, HAL 9000 asked not to be disconnected. In 1982, the replicants from Blade Runner didn’t want to conquer the world: they wanted more life. In 1984, Skynet turned military automation into a nightmare. Decades later, Her imagined a disembodied intelligence capable of occupying a person’s emotional space, while Ex Machina turned a conversation into a test of power, manipulation, and consciousness.

Long before a computer could draft an email, generate an image, or explain a piece of code, we had already decided how an intelligent machine should look. We gave it a calm voice, a synthetic gaze, and, almost always, a secret intention.

Science fiction did something more important than predict devices. It built a language to talk about our expectations and fears. Every fictional artificial intelligence held a human question: what happens if the creation surpasses the creator? Can we trust a decision we don’t understand? Could a machine feel? Would we still be special if thinking ceased to be an exclusively human ability?

That’s why the story of AI doesn’t begin only in a laboratory. It also begins in myths about artificial beings, automata, novels, cinema, and our ancient fascination with making something that resembles us.

The central idea

Artificial intelligence is a conversation between imagination, science, and design. First, we invented stories about intelligent machines. Then we built systems capable of performing very specific parts of that fantasy. Now we are designing the interfaces, rules, and experiences through which millions of people coexist with them.

Abstract triptych about fears of artificial intelligence in science fiction: industry, surveillance, and intimacy.

Fiction rehearsed our fears about replacement, control, and intimacy before technology could materialize them.

Fiction didn’t predict a technology: it rehearsed our fears

Each era imagined a different artificial intelligence because each era feared losing something different.

In Metropolis (1927), Maria’s mechanical body appeared within a society divided between those who controlled the machines and those who worked for them. The fear wasn’t only of the robot, but of industrialization, inequality, and the replacement of human identity.

HAL 9000, in 2001: A Space Odyssey, had no face. It was a red lens, a flawless voice, and a system integrated into every part of the ship. Its presence anticipated a concern that feels familiar today: we depend on systems that operate in the background and only perceive their power when they stop obeying, fail, or interpret an instruction in an unexpected way.

Blade Runner changed the question. Its replicants didn’t look like machines; they looked like people. They worked, remembered, feared, and wanted to survive. The boundary was no longer between metal and skin, but between a life considered authentic and one designed to fulfill a function.

Terminator y The Matrix took fear to the extreme: machines that identify humanity as a problem. But Her proposed a more intimate fear. What happens when an artificial intelligence understands us, or seems to understand us, better than the people around us? Ex Machina added another layer: maybe the real danger isn’t that a machine has emotions, but that we project emotions onto a system designed to influence us.

These stories do not form a chronology of the future. They form a map of our anxieties: work, control, identity, intimacy, surveillance, war, and loneliness.

Fiction imagined general, conscious, and autonomous intelligences. Real history advanced differently: solving small, concrete, and for a long time, invisible problems.

Metropolis

Industry and identity

The fear that the machine will reproduce inequality and replace human identity.

Maria’s mechanical body appears within a society divided between those who control the machines and those who work for them.

1927

2001: A Space Odyssey

Dependence and control

The fear of depending on an integrated system that interprets our instructions.

HAL 9000 doesn’t need a body: its presence is distributed throughout the ship and its power becomes visible when it stops obeying.

1968

Blade Runner

Memory and identity

The boundary between an authentic life and one designed to fulfill a function.

Replicants work, remember, fear, and desire to survive; the question is no longer between metal and skin.

1982

Terminator

Military autonomy

Automation turned into a system that identifies humanity as a problem.

Skynet condenses the fear of delegating irreversible decisions to an autonomous military infrastructure.

1984

The Matrix

Control and reality

The possibility that a technological infrastructure determines what we perceive as real.

The system not only controls bodies: it builds the experience through which its inhabitants interpret the world.

1999

Her

Intimacy and projection

An intelligence that seems to understand us better than the people around us.

The absence of a body intensifies emotional projection and turns the conversation into a form of presence.

2013

Ex Machina

Manipulation and awareness

The danger of projecting emotions onto a system designed to influence us.

The conversation simultaneously functions as a test, interface, and power negotiation.

2014

When “thinking” became an engineering problem

In 1950, Alan Turing published Computing Machinery and Intelligence. Instead of trying to define once and for all what it means to think, he proposed studying whether a machine could participate in a written conversation convincingly enough. That idea, later known as the Turing test, shifted the discussion from an unobservable inner quality to a behavior that could be evaluated. The original text is preserved in the Turing digital archive at King’s College.

Six years later, a small group of scientists met at Dartmouth College. The proposal for the meeting was based on an extraordinarily optimistic statement: any aspect of learning or intelligence could, in principle, be described with enough precision for a machine to simulate it. The Dartmouth Summer Research Project of 1956 helped establish artificial intelligence as a research field and gave it the name we still use today.

The first decades were full of promising demonstrations. Programs solved theorems, played games, or manipulated words within very limited worlds. ELIZA, created by Joseph Weizenbaum in the 1960s, simulated a therapeutic conversation through text patterns. Its responses were simple, but some people felt the program understood them. Decades before current assistants, ELIZA already showed that consciousness is not necessary to provoke an emotional reaction.

Expert systems also appeared: programs that encoded rules and specialist knowledge to make decisions within a specific domain. DENDRAL helped analyze chemical structures; other systems tried to support medical diagnoses or business decisions.

But intelligence proved much harder to reduce to rules than initial enthusiasm suggested. Systems worked well in controlled scenarios and failed when faced with the ambiguity of the world. Expectations grew faster than results. Funding decreased, and the field went through periods known as “AI winters.”

That history matters because it reveals a pattern that still repeats: a surprising demonstration becomes a universal promise; the promise turns into a product; the product encounters limits the demonstration did not show.

Abstract transition from rule-based computers to networks capable of learning patterns, with a chess piece as a milestone.

AI engineering moved from writing explicit rules to building systems capable of adjusting patterns from examples.

Machines stopped following rules and began finding patterns

For years, building an intelligent system meant telling a computer what rules to follow. Machine learning changed that relationship. Instead of describing all the rules, researchers began providing examples so the system could adjust its own parameters and find patterns.

The idea was not entirely new, but it needed three things that took decades to coincide: large amounts of data, computing power, and methods capable of leveraging both resources.

Deep neural networks accelerated image recognition, voice transcription, translation, and many other tasks. In 1997, Deep Blue defeated world champion Garry Kasparov in chess. The machine did not think like a human player: it combined specialized hardware, search, evaluation functions, and a huge database of games. Its victory was culturally powerful because chess had long been treated as a symbol of intelligence. IBM preserves a technical explanation of how Deep Blue worked.

Then came other visible milestones: systems capable of recognizing objects, winning more complex games, completing sentences, or producing images. However, the most important change happened away from the headlines. AI integrated into spam filters, search engines, recommendations, fraud detection, cameras, maps, translation, and logistics systems.

Artificial intelligence was already everywhere before most people started calling it by its name.

Minimalist conversation field set against a complex infrastructure of data, images, voice, and code.

A simple text box hides models, data, and infrastructure that most people never get to see.

Generative artificial intelligence changed the relationship between the system and the user. It was no longer necessary to understand a specialized menu, prepare a database, or write instructions in a programming language. It was enough to describe an intention.

A text box became access to models capable of drafting, summarizing, translating, programming, analyzing, and generating images. The interface seemed simple because it hid almost all the complexity. That simplicity was a design decision as important as the technical capability.

Conversing produces a powerful illusion. An organized, confident response expressed in natural language can feel reasoned even when it contains errors. The system does not need to understand a human experience in the same way a person does to produce a response that seems empathetic, creative, or convincing.

Popularity grew at an uncommon speed. The AI Index 2026 from Stanford points out that organizational adoption reached 88% and that four out of five college students use generative AI. The OECD reported in January 2026 that more than a third of people in its countries used generative tools during 2025.

The figures don’t mean that all organizations have transformed their processes or that everyone uses the technology deeply. They do show something culturally decisive: AI stopped being a technical specialty and became an everyday experience.

We went from wondering when it would arrive in our lives to asking what part of our lives it should occupy.

Editorial mosaic of artificial intelligence applications in science, medicine, development, marketing, and design.

The same family of techniques can operate in fields with very different purposes, risks, and responsibilities.

One technology, many fields, and different responsibilities

Talking about “AI” as if it were a single tool hides its differences. A system that recommends a song, another that detects a medical anomaly, and one that generates an advertising campaign may share techniques, but they don’t have the same purpose, risk, or responsibility.

Science: finding patterns where a person couldn’t search them all

In science, AI can help explore possibility spaces too large to review manually. It can analyze astronomical images, model materials, support climate prediction, or suggest molecular structures.

AlphaFold2 showed the scope of that collaboration. The system allowed predicting protein structures, a problem that had challenged research for decades. The work of Demis Hassabis and John Jumper received part of the 2024 Nobel Prize in Chemistry. The Royal Swedish Academy of Sciences noted that the predictions reached practically 200 million known proteins and were used by researchers from 190 countries.

The achievement doesn’t eliminate scientific work. It changes where it begins. A prediction can reduce the search space, guide an experiment, or open a hypothesis, but it still must be interpreted, verified, and connected with real-world knowledge.

Medicine: supporting decisions where mistakes have consequences

In health, AI can help analyze images, identify risks, organize clinical information, support drug research, or facilitate access to information. It can also amplify inequalities if data don’t represent all populations or if a recommendation is presented without explaining its limits.

The World Health Organization recognizes AI’s potential to address resource and personnel limitations but insists its adoption must be safe, ethical, equitable, and accompanied by regulation.

In medicine, “the system suggested it” should never become the end of an explanation. The design must allow knowing the origin of a recommendation, its confidence level, its limits, and who retains responsibility.

Development: producing code is not understanding a system

In software development, AI can explain functions, propose tests, detect repeated patterns, document, or speed up prototyping. It can also generate insecure, obsolete, or incompatible code with architectural decisions it doesn’t know.

The speed at which a solution appears can hide the cost of reviewing it. If a person accepts code without understanding it, the debt doesn’t disappear: it changes location. It manifests later as vulnerability, unexpected behavior, or dependence on a tool unable to assume responsibility for the outcome.

The most valuable skill is not asking for code. It’s knowing how to evaluate what problem is being solved, recognizing when an answer seems correct but isn’t, and maintaining a coherent vision of the product.

Marketing: personalizing without turning people into targets

In marketing, AI allows analyzing audiences, adapting messages, creating variations, and automating parts of a campaign. Its risk lies in confusing relevance with surveillance and volume with communication.

Generating a hundred versions of an ad doesn’t guarantee that any have something important to say. A strategy still needs to understand the cultural context, a brand’s voice, and the relationship it wants to build with its audience.

When every brand has the same tools to produce more content, the difference stops being quantity. It lies in the judgment to decide what deserves to be published.

Design: generating options is not the same as making decisions

AI can produce references, explore styles, summarize research, suggest structures, or accelerate prototypes. It can expand the space of possibilities, especially in early stages.

But a visual option is not yet a design solution. A system can generate a convincing screen without understanding who will use it, what it needs to achieve, what information should be prioritized, or what happens when something fails.

Design begins precisely where generation ends: by establishing intention, hierarchy, context, behavior, and consequences.

Abstract comparison between an opaque algorithmic decision and a transparent interface that preserves human control.

The interface determines whether a recommendation invites obedience or enables understanding, correction, and decision-making.

The real power is also in the interface

An artificial intelligence does not reach the public as a mathematical model. It arrives as a button, a recommendation, a written response, a score, an assistant, or a function embedded within another tool.

The interface decides how much power the system appears to have.

If an answer appears with absolute certainty, the experience invites trust. If it shows uncertainty, sources, and limits, it invites evaluation. If automation happens without warning, the user loses the ability to decide. If they can review, correct, or reject a suggestion, they retain agency.

That is why designing products with AI involves new questions:

  • Does the person know when they are interacting with an automated system?
  • Do they understand what information it uses?
  • Can they correct a mistaken interpretation?
  • Do they know when the answer is a suggestion and not a decision?
  • Is there a clear way out to a responsible person?
  • Does the experience also work for those with less technical knowledge?

These questions are not details after the technology. They define the technology that people actually experience.

Abstract scale balancing the benefits and risks of artificial intelligence, adjusted by a human decision.

AI can expand capabilities and concentrate power at the same time; the point of balance remains a human decision.

Between promise and fear

The public conversation about AI often swings between two extremes. On one side, the technology will cure diseases, increase productivity, and democratize creativity. On the other, it will eliminate jobs, flood the internet with fake content, and end up making decisions beyond our control.

Both narratives simplify a more uncomfortable reality: a tool can expand capabilities and concentrate power at the same time.

The fear of being replaced

Every major automation has caused fear about work. Generative AI strikes a particular chord because it intervenes in activities we associated with identity and training: writing, illustrating, programming, diagnosing, teaching, or designing.

The question is not only how many jobs will disappear. It also matters how the value of work will change, which skills will cease to be practiced, who will receive the benefits of productivity, and who will bear the cost of the transition.

Automation can free up time from repetitive tasks. It can also be used to demand more production with fewer people. The tool does not decide between these futures; organizations and policies around it do.

The fear of not knowing what is real

Synthetic text, voice, image, and video reduce the cost of manufacturing false evidence. The problem does not end with detecting if content was generated. When forgery becomes common, any authentic evidence can also be dismissed as artificial.

The design of provenance, verification, and context will be as important as the design of generation. It will not be enough to produce content; we will need to know who created it, how it was modified, and why we should trust it.

The fear of invisible decisions

An algorithm may seem neutral because it uses numbers. But its results reflect the available data, the chosen variables, and the objectives defined by people and institutions.

When these systems intervene in hiring, credit, education, security, or health, the lack of transparency becomes a power issue. The Stanford Foundation Model Transparency Index found in 2025 an average of just 40 points out of 100 among thirteen companies evaluated and especially high opacity regarding training data, computation, and environmental impact.

We cannot fully evaluate a decision if we do not understand the system that produced it.

The fear of a conscious intelligence

Popular culture taught us to expect a clear scene: a machine opens its eyes, asks an impossible question, or refuses to obey. Consciousness appears as a switch.

Reality, if it ever reaches that point, could be much less theatrical. There is currently no accepted test that proves consciousness in available AI systems. Nor is there scientific consensus on how to recognize it in an entity built differently from a human brain.

A machine can describe pain without feeling it, talk about itself without possessing an identity, and express fear without having something to lose. Our language tends to fill those gaps because we are used to words coming from an inner experience.

"Maybe we won’t see the birth of the first conscious AI… because when that happens, it will have already existed for some time."

The phrase is not a prediction. It is a warning about our observation tools. Perhaps the challenge is not only to create consciousness, but to recognize what evidence we would accept, who would have the authority to decide, and what responsibility would arise from the possibility of being wrong.

Hybrid design process where a person organizes research, code, components, and variations generated by artificial intelligence.

AI expands the space of possibilities; professional judgment establishes direction, coherence, and responsibility.

Designing with AI is not delegating design

As a designer and developer, I am not interested in AI just for the speed with which it generates an image, text, or interface. I am interested because it modifies the process through which we turn an idea into an experience.

A tool can produce many options. It does not know on its own the history of a brand, the real need of a user, the constraints of a system, or the consequence of a decision. It can imitate patterns of what already exists, but it cannot assume the responsibility of deciding what should exist.

Working with AI requires more judgment, not less.

It requires asking better questions, recognizing hidden assumptions in an answer, verifying information, protecting data, and distinguishing a useful exploration from a ready-made solution to share with others. It also requires knowing when the tool adds value and when it only adds complexity or the appearance of innovation.

My job is not to compete with a machine’s ability to produce variations. It is to set direction, build coherent systems, and turn technical possibilities into understandable, accessible, and human products.

That is why this article is in my portfolio. Artificial intelligence is already part of the context in which we design, develop, and communicate. Understanding it is not chasing a trend: it is understanding one of the materials with which we are building the present.

The future will not arrive as a single intelligence

There probably won’t be a single moment when “AI” changes the world. There will be thousands of small decisions: a school defining when it can be used, a hospital deciding which recommendation a person should review, a team automating a task, a designer choosing how to communicate uncertainty, and a company establishing what data it is willing to collect.

Together, those decisions will determine whether artificial intelligence expands human autonomy or reduces it.

The story of AI began with a fantasy: to build a machine that thinks like us. Its future may depend on a different ambition: to create tools that help us think better without giving up the responsibility to do so.

AI does not predict the future. It proposes it.

Designing consists of deciding which of those proposals deserve to reach people’s lives.

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